Journal Entry 3


Activity:
Did the step 1, then step 2, then step 3, ...
Unity deleted all project files halfway through.
Repeat from zero.
Wonder why the AddForce is not working.
It starts working randomly.

Invested hours:
Not including the lab, about 3 hours.

Outcome:
See attached project. Stopped at adding different explosions to different bullets.

Notes:
The walkthrough was quite easy to follow so there's not much to note. It starts with setting up objects manually, which was also covered in the previous labs, and then moves to producing them with scripts, makes sense.
The code also makes more sense now. Classes are public, components have reference to their parent object, public fields can be the type of a script component, and then they accept any object with that component, lots of C# rules and features apply, some don't and Unity will call errors or not work properly... M a k e s  p e r f e c t  s e n s e.

Files

ScriptingDemo.zip
Mar 11, 2023

Get Project T

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